Stylized Ancient Stone Material

What started as an experiment to learn about making custom nodes slowly turned into this idea on making a stylized stone wall, inspired by ancient architecture, such as gold trimmings and wavy carved stone markings. Both the stone bricks and the wavy carved carvings both use the custom node which gives it a worn, cartoonish look. This project took roughly 6ish hours to make. 2 for the custom node, 1 to tweak the node and fix the exposed param settings and visible if variables, and roughly 3 or so hours to put together everything for the finished material. Everything is made in Substance Designer, and a couple of the high poly renders are done in Substance Painter (Background and post-render blur in Photoshop, but nothing to tweak otherwise)

Finished render

Finished render

Close up of gold trimming

Close up of gold trimming

close up of the  wavy carved stone markings

close up of the wavy carved stone markings