This material was a great practice on designing shapes and objects through blends, transforms and the shape tool. I also experimented on optimization when generating the graph. Overall, everything before the noise/dirt/grime looks like it generates less than 100ms so I'm quite satisfied with the results. 100% Made in Substance Designer, Rendered in Marmoset Toolbag, and 2D texture renders are done in Substance Painter/Photoshop.